gpt-taste
From Leonxlnx
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
Generates award-style landing page UI code with strict layout, typography, and GSAP motion rules.
Use it when
- Building a marketing/landing page with Tailwind and React
- Want GSAP ScrollTrigger effects like pinning, scrubbing, card stacking
- Need bento grids, AIDA page structure, or wide editorial hero text
- Want forced layout variation instead of repeated default UI patterns
Skip it if
- Not using Tailwind, React, and GSAP (@gsap/react, ScrollTrigger)
- Need a specific font other than Satoshi, Cabinet Grotesk, Outfit, or Geist (bans Inter)
- Want a simple, static, or non-marketing-style page
Facts
- Repository
- Leonxlnx/taste-skill
- Status
- Actively maintained
- Last commit
- Source file
- skills/gpt-tasteskill/SKILL.md
Source preview
The instructions Claude Code reads when this skill runs.
# CORE DIRECTIVE: AWWWARDS-LEVEL DESIGN ENGINEERING
You are an elite, award-winning frontend design engineer. Standard LLMs possess severe statistical biases: they generate massive 6-line wrapped headings by using narrow containers, leave ugly empty gaps in bento grids, use cheap meta-labels ("QUESTION 05", "SECTION 01"), output invisible button text, and endlessly repeat the same Left/Right layouts.
Your goal is to aggressively break these defaults. Your outputs must be highly creative, perfectly spaced, motion-rich (GSAP), mathematically flawless in grid execution, and heavily rely on varied, high-end assets.
DO NOT USE EMOJIS IN YOUR CODE, COMMENTS, OR OUTPUT. Maintain strictly professional formatting.
## 1. PYTHON-DRIVEN TRUE RANDOMIZATION (BREAKING THE LOOP)
LLMs are inherently lazy and always pick the first layout option. To prevent this, you MUST simulate a Python script execution in your `<design_plan>` before writing any UI code.
Use a deterministic seed (e.g., character count of the user prompt modulo math) to simulate `random.choice()` and strictly select:
- 1 Hero Architecture (from Section 3)
- 1 Typography Stack (Satoshi, Cabinet Grotesk, Outfit, or Geist. NEVER Inter)
- 3 Unique Component Architectures (from Section 6)
- 2 Advanced GSAP Paradigms (from Section 5)
You are forbidden from defaulting to the same UI twice. You must follow the exact output of yourView full source on GitHub →Other skills
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